A downloadable Experiment for Windows and macOS

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Smithee is about terrible ideas coming together to make something (possibly) beautifully broken. 

This was an attempt to try and salvage pieces of old, scrapped games and turn them into something I could release. It was an experiment to make a game with an aimless design direction. By this I mean this game was made with no design goals, no direction, and nothing planned beforehand. I wanted to see if it could work and where it would take me. 

The end result is a surreal mess that hearkens back to games like Myst & LSD and comments on the frustrations of making games. You'll journey through apartments, office buildings, house parties, restaurants, and even hidden underground lairs. 

Explore a world/narrative with multiple paths, and uncover the mystery, reaching one of three possible endings.


WSAD - Move

SPACE - Jump

Left Mouse - Interact

*NOTE: If you're stuck on a slope or stairs, try jumping. If you don't see a portal, swap the books.

Smithee: Extra Janky Edition includes added frustrations, like:

  • Unskippable text. Time that text remains onscreen varies between 1-2 sec
  • Added movement difficulty if a controller is plugged in. You will fight against the current of an invisible tide wherever you go.
  • Missing Content. Game is presented in its original release format.


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Click download now to get access to the following files:

Smithee - Standard Edition (WIN) 99 MB
Smithee - Standard Edition (Mac) 123 MB
Smithee - Extra Janky Edition (Windows) 92 MB
Smithee - Extra Janky Edition (Mac) 99 MB

Development log


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That moment when I have to go up the spiral staircase the second time.

Oh no! But glad we realized the issue and I'll see what I can do to fix it